GPS games in rural areas: why Pokémon GO feels empty in the countryside

In town there is a stop on every corner. In a village there is one by the church and then nothing for miles. Why GPS games are so thin in the countryside, which ones actually work there, and how Kokume deals with it.

If you have ever tried playing Pokémon GO or Ingress in a village, you know the feeling: in town there is a game spot on every corner, out in the countryside there is one by the church, one by the war memorial and then nothing for a long while. It is not a bug and it is not bad luck. It follows from how these games build their world.

Why the countryside is empty in GPS games

Most big GPS games run on a database of points of interest - portals, stops and gyms. A large share of those spots are submitted by players themselves and approved by the community. Where more people live, there are more players, more submissions and, in the end, more spots. The result is a dense network in cities and a sparse one in rural areas.

The same principle often decides where creatures or monsters show up. In a village there tends to be less to catch, fewer places to go and fewer players to team up with. For people outside cities that is frustrating: they have the most nature around them, and the game gives them the least.

Which GPS games work in rural areas

How Kokume handles it

Regions in Kokume follow a country's administrative boundaries, from the smallest local districts up to larger units. So there is game territory wherever there is a municipality - in a small village just as much as in the middle of a capital city. You will not end up with an empty map and nowhere to play.

The countryside even has a few advantages in Kokume:

Tips for playing in the countryside

Want to see how Kokume compares with other games? Read our overview of GPS games or the comparison of Kokume and Pokémon GO.