Games like Turf: when you want captured land to mean something

Turf is built on a simple, addictive idea: walk to a zone, take it over and hold it as long as you can. Kokume shares the same foundation - you go outside and claim the map - but turns captured land into the base of an empire. The region you take gets buildings, gets connected to production and has to be defended.

What Kokume shares with Turf and what it adds

Capturing on foot stays

Just like in Turf, you really have to get there. You can only capture a region within your real reach, which is measured in hundreds of metres.

Territory instead of points

A captured region stays yours until someone conquers it. You build mining and production on it, and it keeps producing resources while you are not playing.

A defence you build yourself

A takeover is not just about who walked by last. Attacking someone else's region is a tower defense battle against the defence another player put together.

A map with no empty spots

Turf works with zones placed on the map. Kokume's regions follow administrative boundaries, so they cover the whole landscape, villages and fields included.

Kokume vs. Turf

Turf is an established game with a long history and a large community; Kokume is an independent early-access project. We compare game design, not size.

What's comparedTurfKokume
What you captureZones placed on the mapRegions that follow the real landscape
How you take enemy landWalk to the zoneGet within reach and win a tower defense battle against its defence
What capturing gives youPoints for the takeover and for holding timeSpace to build, resources and production
Game cycleCompetitive rounds with a running leaderboardBuilding an empire over the long term
EconomyNone, it is about pointsResources, production chains, wagons and a market
PlatformsAndroid, iOSAndroid and web browser
Where it is playedWorldwideCurrently Czechia and Slovakia

Frequently asked questions

Is Kokume similar to Turf?

At its core, yes: both send you outside to capture pieces of the map and compete for them with others. Turf is a race for zone points, though, while Kokume is a strategy game where you build, produce and defend on the land you captured.

Do I have to walk as much as in Turf?

No. Turf rewards mostly the number of zones you take, so the more you walk, the better. In Kokume, walking decides where you can capture and build, but the economy runs on its own in the meantime and you can manage your empire from home.

Is Kokume played in teams?

Yes. Players are split into three factions that compete for territory, and raid bosses are fought together. Most coordination happens on the community Discord.

How much does Kokume cost?

Nothing. The game is free on Android and in the web browser, and we do not sell anything in it. It is in early access, so it keeps evolving.

Claim your surroundings for good

Get Kokume on Android or open it in your browser and see who owns the regions around you.

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