Geocaching can lead you to places you might otherwise pass by. Kokume also uses your real location, but builds a strategy game around it: as you travel, you capture territory and gradually build your own realm.
Every trip can move your realm forward - capture a new region, construct a building or expand your resource reserves. Production also continues while you are not outside.
The map is split into resource regions that follow real terrain: forest, field, meadow, quarry, mine, water. A lumberjack hut in a forest yields several times what the same hut yields on a village square, so where you walk matters a great deal.
Airdrops containing loot appear across the map, most often near castles, ruins, lookout towers and hilltops. More remote areas offer better loot and a longer collection range.
Kokume does not rely on physical containers or logbooks. Its content comes from the real landscape, other players and NPC garrisons guarding unclaimed regions.
Geocaching is an established worldwide game with a long-standing community. Kokume is in early access and playable only in Czechia and Slovakia for now - the table compares what you do outdoors, not who has more people.
| What's compared | Geocaching | Kokume |
|---|---|---|
| What you look for | A physical container at given coordinates | Territory, resources and airdrops around you |
| What is left afterwards | A log entry and a number in your find count | A region, buildings and production that keeps running |
| Where content comes from | Players who hide and maintain caches | Real terrain, other players and NPC garrisons |
| Competition | Essentially none, you play against yourself | A fight over specific territory between three factions |
| Combat | Not part of the game | Tower defense battles over the towers that hold a region |
| Outside cities | A strength - caches lead into nature | Regions cover the whole landscape, rural airdrops are richer |
| Equipment | A phone or a GPS unit and a pen | Android 7.0 or newer, or a web browser |
| Where it is played | Worldwide | Czechia and Slovakia only for now |
The closest ones also use your real position: Munzee with virtual codes placed at locations, Ingress and Pokémon GO with combat and collecting on a map, and Kokume, where walking builds and captures territory. Each adds a different game layer on top of going outdoors.
No. Kokume does not use physical containers and nothing is searched for by coordinates. Like geocaching, it is played outdoors and uses your real location, but its gameplay centres on strategy, conquest and construction.
Only partly. Buildings, planning and resource transport can be managed from anywhere, but claiming a region, placing a building or attacking requires you to be within range. Outdoor movement is intentionally an important part of the game.
Yes. Regions follow administrative geography and terrain type rather than a database of points of interest, so playable land exists even where there is no landmark at all. Remote areas also get richer airdrops and a longer collection range.
In Czechia and Slovakia only for now - the map is built on data for those countries, so there is nothing to conquer elsewhere. We are not ruling out other countries; we are a small team, and opening one makes sense once enough players from the same place ask.
Kokume is free on Android and in the web browser. See what the countryside you know from your trips looks like once it turns into a game map.