Most apps that get you outdoors count steps and reward you with a badge. It works for a few weeks, then it turns into a chart nobody opens. Kokume counts something else — where you are. Every walk is a chance to claim a piece of the map, put a building on it and let it earn.
The game tracks where you stand. You can build, gather resources or attack whatever is in range — a few hundred metres, growing with the level of your buildings. There is no daily quota to hit, you only have to be in the right place.
Regions follow the real landscape — forest, field, meadow, quarry, water. Each terrain type favours a different resource, so the route you walk every day doubles as your first resource base.
Airdrops with loot appear at castles, ruins, lookout towers and hilltops. Remote areas get richer rewards and a longer collection range, so a trip out of town is more than a walk.
Extraction buildings keep producing and carts keep moving resources along their planned routes. You never come back to zero — though someone may have taken your land in the meantime.
Step counters and fitness apps measure movement; Kokume is a game. It is not a replacement for tracking your fitness, and it is in early access, so it keeps changing.
| Aspect | ordinary walking games | Kokume |
|---|---|---|
| What is measured | Steps, distance, daily streaks | Position — you can act on whatever is in range |
| Reward | Badges, points and a step leaderboard | Territory, resources, buildings and an army of your own |
| Goal | Hit the daily quota | Build a realm and hold it against other players |
| Other players | Comparing statistics | Three factions competing for the same land |
| A week without going out | The streak breaks, nothing else happens | Production continues, but territory can fall |
| A short walk around the block | A few hundred steps in the chart | Enough to build, gather resources and finish a quest |
| What you can do at home | Look at your statistics | Manage buildings, plan construction and transport routes |
| Where it works | Anywhere | Czechia only for now |
Kokume is built exactly that way: claiming territory, constructing buildings and attacking all require you to be within range of your real position, so progress stops if you stay in. At the same time there is no daily step quota — you walk as much as you like, it only affects how fast your realm grows.
Location-based games that use GPS: collection games like Pokémon GO, territory games like Ingress or Kokume, and map RPGs like Orna. They differ mainly in what you take home from the walk — a collection, points, or in the case of Kokume a piece of the map with an economy running on it.
No. Kokume is not a pedometer or a fitness app; it works with your position over GPS. It does not track how far you walk, only where you are and what that position puts within reach.
The area around your home or an ordinary commute is enough to start with. Action range is measured in hundreds of metres and grows with your buildings, so your first buildings and your first region fit into one short walk.
Yes, that is one of the typical ways to play it. Gathering, building and finishing quests take a moment on the phone, the rest runs on its own while you carry on walking.
In Czechia only for now, because the map is built on Czech Republic data. It runs on Android 7.0 and newer, or in a web browser.
Kokume is free. Install it on Android or open the web version and claim your first region on the way home.